Difference between livelock and deadlock ?
Observation : Deadlock: "Me first, Me first"
Livelock: " You first, You first"
Starvation: "Some first, Others never"
Definition(Deadlock) : In concurrent programming, a deadlock is a situation in which two or more competing actions are each waiting for the other to finish, and thus neither ever does.
In an operating system, a deadlock is a situation which occurs when a process or thread enters a waiting state because a resource requested is being held by another waiting process, which in turn is waiting for another resource. If a process is unable to change its state indefinitely because the resources requested by it are being used by another waiting process, then the system is said to be in a deadlock.
Both processes need resources to continue execution. P1 requires additional resource R1 and is in possession of resource R2, P2 requires additional resource R2 and is in possession of R1; neither process can continue.
Necessary and Sufficient Deadlock Conditions
1. Mutual Exclusion Condition
The resources involved are non-shareable.
Explanation: At least one resource (thread) must be held in a non-shareable mode, that is, only one process at a time claims exclusive control of the resource. If another process requests that resource, the requesting process must be delayed until the resource has been released.
2. Hold and Wait Condition
Requesting process hold already, resources while waiting for requested resources.
Explanation: There must exist a process that is holding a resource already allocated to it while waiting for additional resource that are currently being held by other processes.
3. No-Preemptive Condition
Resources already allocated to a process cannot be preempted.
Explanation: Resources cannot be removed from the processes are used to completion or released voluntarily by the process holding it.
4. Circular Wait Condition
The processes in the system form a circular list or chain where each process in the list is waiting for a resource held by the next process in the list.
Mutual exclusion condition applies, since only one vehicle can be on a section of the street at a time.
Conclusion:
The simple rule to avoid traffic deadlock is that a vehicle should only enter an intersection if it is assured that it will not have to stop inside the intersection.
It is not possible to have a deadlock involving only one single process. The deadlock involves a circular “hold-and-wait” condition between two or more processes, so “one” process cannot hold a resource, yet be waiting for another resource that it is holding. In addition, deadlock is not possible between two threads in a process, because it is the process that holds resources, not the thread that is, each thread has access to the resources held by the process.
Definition(Livelock) : A livelock is similar to a deadlock, except that the states of the processes involved in the livelock constantly change with regard to one another, none progressing. Livelock is a special case of resource starvation; the general definition only states that a specific process is not progressing.
In an operating system, a deadlock is a situation which occurs when a process or thread enters a waiting state because a resource requested is being held by another waiting process, which in turn is waiting for another resource. If a process is unable to change its state indefinitely because the resources requested by it are being used by another waiting process, then the system is said to be in a deadlock.
Both processes need resources to continue execution. P1 requires additional resource R1 and is in possession of resource R2, P2 requires additional resource R2 and is in possession of R1; neither process can continue.
Necessary and Sufficient Deadlock Conditions
1. Mutual Exclusion Condition
The resources involved are non-shareable.
Explanation: At least one resource (thread) must be held in a non-shareable mode, that is, only one process at a time claims exclusive control of the resource. If another process requests that resource, the requesting process must be delayed until the resource has been released.
2. Hold and Wait Condition
Requesting process hold already, resources while waiting for requested resources.
Explanation: There must exist a process that is holding a resource already allocated to it while waiting for additional resource that are currently being held by other processes.
3. No-Preemptive Condition
Resources already allocated to a process cannot be preempted.
Explanation: Resources cannot be removed from the processes are used to completion or released voluntarily by the process holding it.
4. Circular Wait Condition
The processes in the system form a circular list or chain where each process in the list is waiting for a resource held by the next process in the list.
Example of Traffic Deadlock :
Consider each section of the street as a resource.
Mutual exclusion condition applies, since only one vehicle can be on a section of the street at a time.
Hold-and-wait condition applies, since each vehicle is occupying a section of the street, and waiting to move on to the next section of the street.
No-preemptive condition applies, since a section of the street that is a section of the street that is occupied by a vehicle cannot be taken away from it.
Circular wait condition applies, since each vehicle is waiting on the next vehicle to move. That is, each vehicle in the traffic is waiting for a section of street held by the next vehicle in the traffic.
Conclusion:
The simple rule to avoid traffic deadlock is that a vehicle should only enter an intersection if it is assured that it will not have to stop inside the intersection.
It is not possible to have a deadlock involving only one single process. The deadlock involves a circular “hold-and-wait” condition between two or more processes, so “one” process cannot hold a resource, yet be waiting for another resource that it is holding. In addition, deadlock is not possible between two threads in a process, because it is the process that holds resources, not the thread that is, each thread has access to the resources held by the process.
Definition(Livelock) : A livelock is similar to a deadlock, except that the states of the processes involved in the livelock constantly change with regard to one another, none progressing. Livelock is a special case of resource starvation; the general definition only states that a specific process is not progressing.
As a real-world example, livelock occurs when two people meet in a narrow corridor, and each tries to be polite by moving aside to let the other pass, but they end up swaying from side to side without making any progress because they always both move the same way at the same time.
Livelock is a risk with some algorithms that detect and recover from deadlock. If more than one process takes action, the deadlock detection algorithm can repeatedly trigger. This can be avoided by ensuring that only one process (chosen randomly or by priority) takes action.
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